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What's new in TerraExplorer Release 5.0:
The new release of the TerraExplorer marks major improvements in the capabilities for working with geospatial layers. A new streaming mechanism allows connection to virtually an unlimited size of local or remote features layers. An Elevation Layer can now be added to replace and update the terrain elevation values, like the new version’s improved Imagery Layer. Together with a new advanced polygonal rendering engine for linear terrain databases, and across-the-board updating of functionality and user interface, the new TerraExplorer is now more powerful than ever.

Table of Contents
1         Geospatial Layers. 1
2         Feature Streaming. 1
3         Load KML/KMZ.. 1
4         Multi-resolution for 3D models. 2
5         Animated 3D models. 2
6         Imagery and Elevation Layers. 2
7         Planar Polygonal Engine. 2
8         Navigation Map. 2
9         Object Improvements. 3
10       User Interface. 3
11       Performance and Quality. 5
 
 

1          Geospatial Layers

 
The new Layer object defines the settings for all the items under it in an efficient manner. A layer can include points, polylines, or polygons. This infrastructure dramatically improves performance, and is the basis for the streaming layers technology listed below.
 

2          Feature Streaming

 
Feature data that is arranged in a layer is dynamically added and removed from the terrain based on the viewer’s position. This streaming of data sources can be accomplished from numerous vector servers, e.g. WFS, ORACLE spatial, ArcSDE and others. The ability to stream is also available for local streaming FLY projects (TLF) and shape files. With the streaming mechanism, a FLY file opens immediately and supports an unlimited amount of feature information.

 

 

3          Load KML/KMZ

 
Direct KML/KMZ file import. Use the Load KML/KMZ tool to read files from local disks or a URL. The files are translated and added as TerraExplorer objects to your project. The loaded layers are saved in your FLY project.

 
 
 

4          Multi-resolution for 3D models

 
Use of 3D X-file models with high-resolution textures carries a performance penalty. The new XPL format is automatically generated as a set of models in diminishing texture resolution from the original textures. When the Level Of Detail (LOD) models are used in a project, the best texture scale is dynamically selected based on the visibility and proximity of the viewer.
 
 
 

5          Animated 3D models

 
Added support for animated X-models.
 
 


 

6          Imagery and Elevation Layers

 
  •          Add elevation layers to modify the underlying base terrain model
     
  •          Improved streaming performance by using multi-threading technology
     
  •          Added and updated formats
     
  •          Support for key color and null elevation values

     

  •          Support layers from Raster servers (e.g. WMS, ORACLE 10G, IWS)

     

     
     

    7          Planar Polygonal Engine

     
    Planar terrain databases (MPT) rendered with polygonal technology. Similar to the globe engine, provides improved quality and performance. Takes advantage of the video card graphic acceleration.
     
     
     

    8          Navigation Map

     
    Improved navigation map component
  •          Handle local and remote raster maps of unlimited size by streaming the relevant pieces
  •          Support additional raster formats (e.g. Tiff)
  •          Support multi-resolution formats (e.g. MrSid)
  •          ActiveX control for embedding the navigation map in TerraDeveloper applications

     


     
     

    9          Object Improvements

     
  •          Line object
    •          Line width
    •          Line background color and opacity


  •          “On Terrain” objects remain sharp over low resolution terrain data
     
  •          Text label:
    •          Improved Anti-aliasing for better appearance
    •          Ability to lock the label to a specific axis
  •          Ability to control the minimum visibility distance of an object (object will disappear when viewer zooms closer to the object)
     
     

    10      User Interface

     
  •          Navigation

    •         Drag mode. Move and rotate the 3D terrain model by clicking and dragging the terrain surface.

    •         Head Up Display Navigation Controls for each mode
      Double-click anywhere on the terrain to fly-in to a point of interest

       
  •          New Navigation controls

    •         Compact mode – Main controls

      ·         New Zoom bar - Click the zoom level buttons to zoom to a state, city or street view. You can also click the (+) sign or (-) sign to zoom in or out continuously

      ·         North button – Click   to turn the plane to the face North.




    •         Expanded mode – All navigation controls. Replaces the Navigation Panel.

      ·         New Virtual Joystick - The virtual joystick enables you to free-fly in the 3D World in an intuitive manner, similar to real-life flying. With the virtual joystick you can fly backward, forward and sideways and change the camera tilt and the plane direction


     
     
  •          Floating popup messages can be placed anywhere on the screen. Control over the caption, position, and automatic close timeout.
     


     

  •          Re-ordered menu and toolbox controls.
     
  •          New Text Head Up Display mode

     


     

  •          Auto-Hide message bar
     


     

     
     
     

    11      Performance and Quality

     
    A set of new features improves the quality and performance of TerraExplorer in numerous situations.
     
  •          Improve rendering image quality. Optimizations to 3D window algorithm produces sharper and clearer image for existing and new terrain databases.

     

  •          TerraExplorer is exposed as a COM dll (previously COM EXE) for remarkable in-process communication when embedded in host applications
     
  •          Separate Image (color) and Elevation (height) channels for improved performance

     

  •          Draw elements on terrain dramatically improved

     

  •          New smooth and fast “FlyTo” algorithm

     

  •          Objects rendering improvements
     
     


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