Streaming

Gets and sets a Boolean that determines if layer data is streamed. Information from the layer is retrieved, added to the terrain, and then removed dynamically based on the camera's position. This enables you to fly without waiting for the entire layer to load.

Note:    Changes are applied only following a call to Refresh().

 

JavaScript

 

Streaming

 

C#

 

bool Streaming { get; set; }

 

C++

 

HRESULT Streaming([out, retval] VARIANT_BOOL* pVal)

HRESULT Streaming([in] VARIANT_BOOL pVal)