ApplyTo

Gets and sets which ID of the 3DML in the area of the terrain modifier object, the terrain modifier object is applied to.

 

JavaScript

 

 

 

ApplyTo

 

C#

 

 

 

string ApplyTo { get; set; }

 

C++

 

 

 

HRESULT ApplyTo([in] BSTR MeshObjectID)

HRESULT ApplyTo([out, retval] BSTR* MeshObjectID)