CPUSaveMode

Gets and sets a Boolean that determines whether TerraExplorer stops the render cycle until the user interface is utilized, or until another call is made passing FALSE as its parameter. If TRUE, TerraExplorer stops the render cycle until the user interface is utilized, or until another call is made passing FALSE as its parameter. Since TerraExplorer extensively utilizes the CPU to render the terrain, if the client wants to perform a few operations, instructing TerraExplorer to enter CPU saving mode may help the client complete those operations quicker.

 

JavaScript

 

CPUSaveMode

 

C#

 

bool CPUSaveMode { get; set; }

 

C++

 

HRESULT CPUSaveMode([out, retval] VARIANT_BOOL* pVal)

HRESULT CPUSaveMode([in] VARIANT_BOOL* pVal)