CircularRoute
Gets and sets an enum that determines the behavior of the dynamic object upon reaching the route’s endpoint (valid only if MoveByTime is set to False). The enum has the following values:
§ CRT_STOP_AT_THE_END = 0
The object stops at the end of the route.
§ CRT_MOVE_TO_START = 1
The object drives/flies/walks back to the beginning of the route when it reaches the end.
§ CRT_JUMP_TO_START = 2
The object jumps back to the beginning of the route when it reaches the end.
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CircularRoute |
C# |
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CircularRouteType CircularRoute { get; set; } |
C++ |
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HRESULT CircularRoute([out, retval] CircularRouteType* pVal) HRESULT CircularRoute([in] CircularRouteType* pVal) |