CreateCylinder

Creates a cylinder in the 3D Window.

 

JavaScript

 

CreateCylinder(

       Position,

       Radius,

       ObjectHeight,

       LineColor,

       FillColor,

       NumOfSegments,

       GroupID,

       Description )

 

C#

 

ITerrain3DRegBase80 CreateCylinder(

       IPosition80 Position,

       double        Radius,

       double        ObjectHeight = 20,

       object        LineColor = -16711936,

       object        FillColor = -10197916,

       int           NumOfSegments = -1,

       string        GroupID = "",

       string        Description = "")

 

C++

 

HRESULT CreateCylinder(

       IPosition80 *       Position,

       double        Radius,

       double        ObjectHeight,

       VARIANT      LineColor,

       VARIANT      FillColor,

       long          NumOfSegments,

       BSTR          GroupID,

       BSTR          Description,

       ITerrain3DRegBase80 **     pITerrain3DRegBase80 )

Parameters

Position

An IPosition80 representing the position and orientation of the object on the terrain.

Radius

The radius of the cylinder in meters.

ObjectHeight

The height of the cylinder in meters.

NumOfSegments

The number of segments the cylinder has. The more segments, the smoother and more circular it appears.

LineColor

The color of the lines that make up the cylinder. The color value is used to specify color and transparency values. This parameter can be any of the following:

·          An IColor80 object.

·          A number which represents the color in ABGR format (0xAABBGGRR). The low-order byte contains a value for the relative intensity of red; the second byte contains a value for green; the third byte contains a value for blue. The high-order byte contains a value for alpha.

·          A string that represents HTML color format (“#RRGGBB”).

FillColor

The color which fills the cylinder, if the alpha value is greater than zero. The color value is used to specify color and transparency values. This parameter can be any of the following:

·          An IColor80 object.

·          A number which represents the color in ABGR format (0xAABBGGRR). The low-order byte contains a value for the relative intensity of red; the second byte contains a value for green; the third byte contains a value for blue. The high-order byte contains a value for alpha.

·          A string that represents HTML color format (“#RRGGBB”).

GroupID

The Project Tree group in which the cylinder is created. If it is set to an empty string, the object is created under the root. You can obtain the GroupID by one of the following methods:

·          Create the group using IProjectTree80.CreateGroup.

·          Find the group, if you know the name, using IProjectTree80.FindItem.

·          Traverse the Tree using IProjectTree80 methods such as GetNextItem, until you come to the desired GroupID.

Description

The name of the cylinder as it appears in the Project Tree. If an empty string is passed into this parameter, TerraExplorer assigns it a unique name.

Return Value

pITerrain3DRegBase80

An ITerrain3DRegBase80, representing the newly created cylinder.

Exceptions

See: HRESULT Return Values for a list of possible values returned by the HRESULT.