DisplayStyle
Gets and sets the mesh model display style:
§ MLDM_NORMAL = 0 – Textured model
§ MLDM_XRAY = 2 - Semi-transparent model, enabling you to see through all model walls.
§ MLDM_SOLID = 3 – Solid color
Any of these modes can be combined with the wireframe mode:
§ MLDM_ADD_WIRE = 32768 – Add wireframe
JavaScript |
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DisplayStyle |
C# |
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string DisplayStyle { get; set; } |
C++ |
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HRESULT DisplayStyle ([out, retval] MeshLayerDisplayStyle * pVal) HRESULT DisplayStyle ([in] MeshLayerDisplayStyle pVal) |