DisplayStyle

Gets and sets the mesh model display style:

§   MLDM_NORMAL = 0 – Textured model

§   MLDM_XRAY = 2 - Semi-transparent model, enabling you to see through all model walls.

§   MLDM_SOLID = 3 – Solid color

Any of these modes can be combined with the wireframe mode:

§   MLDM_ADD_WIRE = 32768 – Add wireframe

 

JavaScript

 

DisplayStyle

 

C#

 

string DisplayStyle { get; set; }

 

C++

 

HRESULT DisplayStyle ([out, retval] MeshLayerDisplayStyle * pVal)

HRESULT DisplayStyle ([in] MeshLayerDisplayStyle pVal)