ITerrainEffect80

This interface gives the client access to the animation effect object.

Using particle system animations, TerraExplorer simulates natural phenomena such as fire, smoke, and explosions, or fireworks, by modeling the underlying physical processes of these phenomena. TerraExplorer uses a versatile, powerful particle system that captures important elements of each effect with realistic colors and intensity to effectively simulate different phenomena.

 

 

Properties

 

Action

An IAction80 representing the operation that takes place when the object is clicked in the Project Tree.

Attachment

An IAttachment80 representing the attachment behavior of the object.

EffectXML

Gets and sets an XML that defines the effect properties.

LimitScreenSize

Gets and sets a Boolean that determines whether the effect object keeps its original size in pixels or whether it grows as you fly closer.

LineColor

An IColor80 representing the color of the line to ground from the effect object.

LineToGroundLength

Gets and sets the length of the line that extends down from the effect object’s pivot either to the ground or to a custom length towards the ground.

LineToGroundType

Gets and sets an enum that determines if a line extends down from the effect object’s pivot point towards the ground.

MaxViewingHeight

Gets and sets the maximum viewing height at which the effect object is visible.

Message

An IMessageObject80 representing the message object assigned to the animation effect object.

MinViewingHeight

Gets and sets the minimum viewing height at which the effect object is visible.

Position

An IPosition80 representing the position and orientation of the object on the terrain.

Scale

Gets and sets the animation effect’s dimensions, in meters per pixel.

SmallestVisibleSize

Gets and sets the minimum height, in pixels, at which the effect object disappears as you fly away from it.

Terrain

An ITerrainObject80 representing the object’s terrain properties including draw order and ground object status.

Timespan

An ITimeSpan80 representing the timespan in which the object is visible on the terrain.

Tooltip

An ITooltip80 representing the tooltip that displays when a mouse cursor is placed over the object in the 3D Window.

Visibility

An IVisibility80 representing the visibility of the arrow at different distances.