SegmentDensity

Gets and sets the density of the sphere’s mesh. The density can be any number between 1 and 10, with 4 being the default. The higher this number is the denser the mesh. A sphere with higher density has a higher visual quality but is more expensive to render.

 

JavaScript

 

 

 

SegmentDensity

 

C#

 

 

 

int SegmentDensity { get; set; }

 

C++

 

 

 

HRESULT SegmentDensity([out, retval] long* pVal)

HRESULT SegmentDensity([in] long pVal)