SetFeather

Determines the distance along which the gradual fading of the edges of the modified terrain is applied.

Applying a feather creates continuous diagonal surfaces. These surfaces start from the terrain database elevation value on the polygon to the modified terrain elevation value at its respective point on the feather polyline. Gradual fading of the edges is applied within the distance defined by the radius (dfeather) parameter.

 

JavaScript

 

 

 

SetFeather(

       dFeather)

 

C#

 

 

 

void SetFeather(

       double dFeather)

 

C++

 

 

 

HRESULT SetFeather(

       double dFeather)

Parameters

dFeather

The radius of the feather.

Exceptions

See: HRESULT Return Values for a list of possible values returned by the HRESULT.