Style

Gets and sets an enum that determines the building type. The following are the possible values:

§   BS_STRETCH_TERRAIN = 0
The building’s roof has the same texture and coloring as the terrain. The building appears essentially as if the terrain were stretched upwards and outwards in the shape of a building.

§   BS_POLYGONS = 1
The building is created using 3D polygons. Its building faces can be assigned fill color and texture.

 

JavaScript

 

 

 

Style

 

C#

 

 

 

BuildingStyleCode Style { get; set; }

 

C++

 

 

 

HRESULT Style([out, retval] BuildingStyleCode* pVal)

HRESULT Style([in] BuildingStyleCode pVal)