TerrainTextureOffsetX

Gets and sets the offset on the x-axis between the physical location of the building and the outline of the roof as it appears in the terrain image.

This offset is used to apply terrain texture for the roof and the walls.

Note:    Pictures of buildings that are taken from the same angle have the same TerrainTextureOffset to Height ratio.

 

JavaScript

 

 

 

TerrainTextureOffsetX

 

C#

 

 

 

double TerrainTextureOffsetX { get; set; }

 

C++

 

 

 

HRESULT TerrainTextureOffsetX([out, retval] double* pVal)

HRESULT TerrainTextureOffsetX([in] double pVal)