Object Menu

To open this shortcut menu:

§  In the Project Tree, right-click any of the following: label, static or dynamic object, imagery or elevation layer, Video on Terrain, Best Path, Line of Sight, Threat Dome, Slope map, or Contour map.

Graphical user interface, application Description automatically generated 

Object Shortcut Menu

The Object menu has the following options:

Menu Option

Description

Fly to Object

Flies from the current location directly to the selected object. The camera stops at the object’s “Viewing Distance”.

§  For static objects, the camera flies directly to the object, by the shortest flight path, and stops.

§  For dynamic objects, the camera continues to follow the object.

Jump to Object

Jumps directly to the object. The camera stops at the object’s “Viewing Distance”.

View Object

This option’s sub-menu contains a list of pre-defined flight patterns that compass about the object. When you play a flight pattern, the default flight time of the camera for a one round trip around the point of interest is 15 seconds.

 

 

Circle Pattern

Performs a circle flight pattern around the object. The camera always faces the specified object.

 

Oval Pattern

Performs an oval flight pattern around the object. The camera always faces the specified object. The first radius is set to the distance parameter and the second radius is set to one-half of the distance parameter.

 

Line Pattern

Performs a tight oval flight pattern around the object/location. The camera always faces the specified object. The first radius is set to the distance parameter and the second radius is set to one-tenth of the distance parameter.

 

Arc Pattern

Performs a vertical arc flight above the object/location. The camera always faces the specified object. The radius is set according to the distance parameter.

 

For objects, the View submenu also contains a set of pre-defined view angles around the object. The camera stops at the object’s “Viewing Distance” from the object’s location.

For dynamic objects, the camera continues to follow the object until the user stops it or performs another action.

 

Behind Object

To view the object from behind

 

Above Object

To view the object from above

 

From Below

To view the object from below

 

From Right

To view the object from the right-hand side

 

From Left

To view the object from the left-hand side

 

From Behind and Above

To view the object from behind and above (45 degrees)

 

Cockpit View

To view the world from the object’s pivot point. The camera is set to the object’s roll, tilt and direction angles. In this mode, the dynamic object is hidden.

 

From Projector

Available for Video on Terrain objects only. This is for viewing the world from the video projector’s position. The camera is set to the projector’s roll, tilt and direction angles.

 

From Ground Point

To view the object from the ground. After selecting this option, select a ground point on the terrain from which you want to view the object.

Note:    The “View From Ground Point” action cannot be defined as the activation action for the object because it requires a reference point on the terrain.

Stop

Stops the flight to the object, the flight pattern around the object or the attachment to the object.

Display Message

Open the link to a website or file (unavailable if the object has no hot link).

Attach Object to Object

Allows you to attach the selected object to another object from the Project Tree.

Selects the target object by left-clicking on it or aborts the operation by right-clicking. If the object is already in attach mode, this entry displays “Detach from object” allowing you to remove the attachment.

Edit Attach Parameters

Opens the attachment editing dialog.

This option is only available to attached objects.

Set Object for Auto-Start

Sets the selected object as the Auto-Start location for the current project. The project starts with viewing this object.

Show in Viewer Project Tree

Determine if the object appears in the Project Tree when the FLY file is opened with TerraExplorer Basic Viewer.

Delete

Deletes the selected object.

Rename

Changes the name of the selected object.

Enter the new name and press ENTER.

Properties

Opens the object property sheet for editing

Start/Restart Route

For dynamic objects, starts/restarts the object’s route.

See the “Working with Objects” chapter for further information.